Go Interview Snippets
Go Interview Snippets
Go Interview Snippets
Factory Design Pattern provides a method to create objects without exposing the creation logic. It abstracts the creation process.
The Singleton design pattern ensures that a class has only one instance and provides a global point of access to it. This pattern is useful when you want to limit the number of instances of a class to one.
Channels are a powerful feature of Go that enable communication between goroutines. They are used to send and receive data between goroutines and synchronize their execution.
Error handling is an essential part of writing robust and reliable Go programs. In this article, we'll explore the different ways to handle errors in Go, including error values, error types, and the `errors` package.
Variables are used to store data in Go. In this article, we'll explore the different types of variables in Go, including basic types, composite types, and pointers.
A goroutine is a lightweight thread managed by the Go runtime. It allows concurrent execution of functions and is more efficient than traditional threads.