Go Interview Snippets: Slices, Strings, Structs
Go code snippets for coding interviews: reverse and sort slices, work with arrays and strings, check palindromes, convert between types, and define structs.
Go code snippets for coding interviews: reverse and sort slices, work with arrays and strings, check palindromes, convert between types, and define structs.
Factory Design Pattern provides a method to create objects without exposing the creation logic. It abstracts the creation process.
Implement the Singleton pattern in Go: thread-safe setup with sync.Once, why to avoid double-checked locking, and a database connection example.
Channels are a powerful feature of Go that enable communication between goroutines. They are used to send and receive data between goroutines and synchronize their execution.
Error handling is an essential part of writing robust and reliable Go programs. In this article, we'll explore the different ways to handle errors in Go, including error values, error types, and the `errors` package.
How to declare variables in Go: var with and without initial values, type inference, short declaration with :=, grouped var blocks, and zero values.
A goroutine is a lightweight thread managed by the Go runtime. It allows concurrent execution of functions and is more efficient than traditional threads.
Learn structs in Go: how to define them, create instances, access fields, and use nested and anonymous structs to model your own data types.
Learn pointers in Go: declare, initialize, and dereference them, change values through functions, and see common use cases with code examples.
Go string snippets with code: capitalize the first letter of a string, check whether a string is a palindrome, and reverse a string.